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StarCraft enhanced upon its predecessor Warcraft II, which featured two pretty identical playable factions, by introducing asymmetry involving the units and technologies accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered within the lesser-known 1996 SSI launch War Wind. The unit kinds available to Each individual race outline its racial identity. The Protoss can industry highly effective and high-priced warriors and machinery, though the Zerg rely on sheer numbers and velocity to overwhelm their opponents.

An issue throughout improvement was that at this point in time, sport studios were beginning to utilize 무에타이 3D graphics, though Blizzard however hand-drew their styles.

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